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Mobile Games — Build, Launch and Growth
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Mobile Games — Build, Launch and Growth

Skipfour Product Studio

Shipped 5 games across iOS, Android, and tvOS with tournaments and strong ratings; rapid iteration across flavors.

gamesunitymobile
Mobile Games — Build, Launch and Growth

Overview

Problem

Build multiple game flavors across platforms, including competitive modes.

Solution

  • Base flavor per game, then branched variants with specific features
  • Cross‑platform pipeline (iOS, Android, tvOS)

Outcome

  • Five launched titles; 25,000+ tournaments in first 8 weeks
  • Strong DAU and retention with 4+ star ratings

Challenges we solved

  • Multi‑platform builds and store compliance
  • Tournament mechanics and fair play
  • LiveOps and analytics for iteration

Our approach

  1. Core loop validation before content scaling
  2. Shared codebase per franchise, variant features per flavor
  3. Telemetry and A/B testing to guide roadmap

Business impact

  • Faster launch cycles and better LTV through LiveOps

“The team’s cadence helped us find product‑market fit faster.”

Head of Product, Skipfour Games